By going into the Options, you can change the difficulty level of the game, the differences being:
- The life meter Eliot begins the game with is 5o units long (Dogs will have 7o at his starting point) on Easy and Medium difficulties, whereas it will only have 4o units (6o for Dogs) on Hard difficulty.
- The enemy’s life meter is longer with each increase in difficulty. The enemy’s attack strength increases the harder the difficulty. The higher the difficulty, the fewer coins each enemy will drop.
Basic Gameplay Elements
Holding either the analog stick or the directional pad toward an object white your character is standing next to it will cause your character to push it. Keep in mind that only certain objects through-out the game are movable.
Your character’s speed is determined by his health. For example, if you are injured badly, you may limp along slowly, but if you’re in good health, you’ll be able to run.
When choosing weapons to equip Eliot with, remember that he has both a long-and short-range category. Dogs on the other hand can only equip one weapon at a time, even though his selection of weapons contains both types.
Most enemies, except for the larger boss types and tentacles, respawn when you re-enter a room. This helps when you’re trying to collect money to purchase some of the more expensive items in the game.
You must step away from doors and pas-sages before you can re-enter them.
KISS Saving System Terminals
These Memory Stations, upon their inspection, allow you to save your game in one of up to six files. Also, after completing a game of Blue Stinger, you will have the option of creating a “Cleared Game” save file. This allows you to begin a new game with whatever money and bonuses you’ve earned in the previous game. Each save Me you use takes four blocks on your VMU.
Map Download Stations
Upon their inspection, these green terminals allow you to download a full map for the surrounding area. If you have not downloaded an area map, only rooms or areas you have already entered will appear on the map, with your current location shown in red. Vending Machines: Throughout the game you will be able to use many different types of vending machines to purchase various items, weapons and ammunitions. Items: There are two categories from which you will find items throughout the game. The first type, which are categorized as “Food,” consist of health-related items usable at any time. If struck while using one of these items, it’s possible to have it knocked from your hands before it’s used. The second falls under the category of “Other,” and these are items usable only at specific times, like cards, keys and such. This type of item is used automatically when needed, so viewing one of them from the menu only gives you information on it. Keep in mind that most keys must be used at terminals next to the doors that they unlock.